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Paul_Warren said:
Yeah, I mean the only ones have been Ratchet and Clank: Future, Metal Gear Solid 4, Uncharted, Ninja Gaiden Sigma, Grand Theft Auto IV (which was gimped on both consoles because of the 360 version), Devil May Cry 4, Little Big Planet, and superior versions of upcoming games including Mirror's Edge and the new Prince of Persia.



"In terms of graphical and technology capabilities...from what we've seen the PS3 and 360 are exactly the same. We haven't seen a PS3 game that is beyond what the 360 is capable of and vice versa."

 

Is that why the game ran at a higher resolution and frame rate with AA on 360 with no install and the PS3 version ran at a lower resolution and frame rate with no AA even with the benefit of an install? Is that also why screens of the 360 were shown last year and screens and videos of the PS3 version didn't show up until this year?

@S.T.A.G.E. you are absolutely right. Sony fans did say that is wasn't about the graphics last gen. Now they arguing the point that X-box and Gamecube fans were as well. X-box games in some cases and Gamecube games in most cases were actually gimped because the PS2. In the case the of the Gamecube, Ubisoft down ported Splinter Cell to PS2 and ported that version to GC, which resulted in the game not taking advantage of the hardware at all.