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Reasonable said:
Thanks for responses so far. Looks to me (with additional input) like 360 managed a very respectable performance then (not just compared to itself).

I know the near 300% bump, etc. is great but it was still only to 24K units which is pretty small compared to Wii.

What I wanted to understand whether the SW was good and it seems it was reasonable for this type of game in Japan - so it seems Japanese will definitely buy 360 based titles in reasonable numbers. If the HW bump doesn't last long or raise the average weekly level though I think that this is just another Ace Combat in terms of really helping 360 HW in Japanese market.

Like I said those kudos to MS for going for the titles/genres that will give it the best chance.

As a developer though I wouldn't go 360 only unless MS was paying for the privilege as the evidence sseems to show you'd be better multi in Japan for sure right now.

I agree that developers are better off going multiplatform HD or Wii exclusive (or all three).  I think what would be great for MS is if all these titles resulted in the Xbox 360 selling 3k a week instead of 1.5k a week.  But thats a big lift %-wise on normal sales, so we'll have to see.

 



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