| Zucas said: Interesting concept on tracking but I wonder how precise it could get us to a good estimate. But it's intriguing so keep it up. |
It's the same thing I do to project Xbox Live Arcade sales. In those cases, my numbers are within 10% of Microsoft actuals in most cases.
Retail tracking is different, and not as accurate, I think, mainly with the fact that not all titles are going to be online. Some games that have a heavier online component have a lower multiplier than one that is SP-centric (good case would be Rainbow Six: Vegas versus Oblivion).
I wouldn't advise these numbers be used in replacement for ANY system VGC has. I wholeheartedly endorse what VGC is doing with the Others/European numbers, and the MGC numbers seem to suggest that the VGC numbers are in a very similar arena. However, VGC hasn't tracked every X360 game in Europe since launch...MGC has. Thats why I think that if no other numbers exist (Shipping #s, GTK/Chart-Track), it would be reasonable to use them.
Because in the examples I gave, VGC has no data for the games. Blue Dragon stopped being reported almost immediately after launch, and the rest have no data whatsoever...This isn't going to effect million sellers by any stretch of the imagination. Even Ace Combat 6, after using the numbers, couldn't of reached 1m with the extrapolations. But it does give a better insight into what sells in Europe.
Back from the dead, I'm afraid.







