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Words Of Wisdom said:
FaithRaven said:
WessleWoggle said:
Baddman said:
i could understand wanting the wiimote to be more accurate but 1:1 sword fighting/lightsaber sounds incredibly retarded imo

How does that make sense? Realistic swordfighting sounds retarded?

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Kinda, because you will have to stand up while playing and you will be tired after 15 minutes.

1:1 controls are nice for minigames but for games that you want to play for few hours straight I don't know ... my hand got tired after 3 hours of Zelda and I was just barelly moving my hand. Realistic swordfighting ? No thanks, I'd rather go practice the real sport.

Soul Calibur Legends tried that.  You swung the Wiimote and your character did the appropriate attack (horizontal, vertical, stab).  It gets VERY tiring.

 

 

The irony is that the feakin' Castlevania developers realized such control would be best for a fighting game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs