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Yea I've seen the requirements for RO2, but Gravity codes with a lot of loose ends, there was an article on the differences between Console and PC coding, also I know that Maple Story has a much stronger chance of a Wii appearance over Ragnarok Online.

The thing is that regardless of the relation ship between Nintendo and Wizet, Gravity also could bite the bullet and take the step.

For a fact, both of those companies developed their respective main title on the DS, granted it's only in South Korea but that's because of the very well developed connectivity of that country’s online. (They are both MMORPGS)

Should Gravity go at least Asia only with RO2 on the Wii, I'd be satisfied and that company could secure themselves a spot in the console market. How it would sell... look at Monster Hunter and compare that to RO peak users. (P2P).

At one point in I believe in 2000 the peak for RO was around 40,000 people being on at one moment. That may not be much to World of Warcraft, but for 2000 it was a lot.

However if I had to estimate, Graal had over 400,000 accounts registered, if you look at a game like RO on PC and take into account private servers and that Graal at most had at peak 3000 or so users on-at that time 12 servers and that Graal was free to play so you could have multiple accounts then RO must of had a lot of people registered. Or more people played consistently. I wont go into detail yet though, until I find that article to support my point - if I do find it I'm sure if you are a RO fan, you may find it interesting.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D