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HappySqurriel said:
mike_intellivision said:
I may have engaged in what some consider "anti-hype."

But my points have been that I don't expect it to be a "system seller" -- cause hundreds of thousands of people or more to suddenly buy PS3 consoles.

I also wonder about some of the sales predictions. Selling 4M on a 16M base means one owner out of four buys it. That is very high for any game and only a few (e.g., GTA IV, Halo series) have been over that purchase-rate. (For comparison, the top non-controller-included Wii games have been bought by less than 23 percent of consoles owners).

The game itself is essentially a platformer with a level editor. But it looks fantastic and appears to be a lot of fun. It should do well. But maybe 2.5-3M well, not 4M well (at least without a lot of legs).

So if trying to be realistic about sales predictions in anti-hype, then I'm as guilty as charged. I guess I just don't see this as a "savior" title some are making it out to be. Hopefully I will be proven wrong because unique new IPs need to be honored.

Mike from Morgantown


I'm in a very similar position ...

Little Big Planet is one of those games which is in a market position different enough from most games on the PS3 (as well as most games in the industry in general) where there is a very high risk that it won't be able to find a large audience. The best example of this that I can think of at the moment is Katamari Damacy, which was heavily hyped on forums because of how clever and original it looked but didn't (really) see outstanding sales.

 

 

But how much advertising and backing from Sony did Katamari Damacy get?  Basically none.  LBP may be in the same type of situation in some respects but certainly not an identical situation.



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