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Loud_Hot_White_Box said:

 

I agree with your assessment of the timeline of hype: it was much-hyped before, and now not so much.  So the difference is, there have been indications ratcheting down the expectations little by little, where in other cases games are slammed all at once by negative reviews.  There's no free pass for a 7-years-in-the-making game just because bad press came in small bursts rather than a gusher.

People didn't expect mediocre scores a year ago, I'll say that.  So its hype peaked early, after only 6 years in the making...so what.

Anyway, the game isn't out yet, and I don't advocate we put all our stock in the video game press' numerical rating system, anyway.  I'm just saying...at its height, the hype for Too Human far exceeded the hype for Haze at its height, which is one problem with calling Too Human "360's Haze."

 

I see your reasoning. I think the whole purpose that it's even an issue is the disspointment level. Fanboys on one side or another love when the other side is dissapointed. That's why a hype to reality comparison is necessary. Was Too Human ever very hyped, oh yes, but that hype died down gradually, and now it barely exists. Hype for Haze was actually at its heigth when the IGN review came out and burst the bubble. PS3 fans have been very unlucky this gen with surprise dissapointing announcements.

I simply think a lot of PS3 fans want this to be the sort of dissapointment they took with Haze. It's obviously not, though.

Of course, these "gotcha" moments and the rubbing in of dissapointment is very childish and competitive, but then again, what is fanboyism except the very embodiment of childishness and competition.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.