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RolStoppable said:
Valkyria00 said:
chasmatic12 said:

I don't, but it'd still be stupid. The biggest trouble with the camera would be aiming at enemies all around you; above, behind, left, right, but it works just fine in Zelda games. Puzzles wouldn't be to hard. Jumping/platforming wouldn't be difficult. I think it'd be easy, just no where near as good as first person

If it works for zelda why cant it work with Metroid?

@SmokedHostage
Well they can just change it up a bit for third person. If metroid went third person you shouldnt expect a Prime like experience to begin with.

Zelda and Metroid have vastly different gameplay mechanics. Look at the 2D games of both franchises and you'll see that the games use different perspectives as well (aside from Zelda II).

You could just as easily ask why they don't make 2D Metroids in top down view like the 2D Zelda games. If it works for Zelda, it should work for Metroid too, right? Well, it might work, but would top down Metroid be better than sidescrolling Metroid?

Or you could switch positions: Why don't they make Zelda in first person, after all it worked for Metroid too?

In the end, the games use the perspectives they use because they work the best for their respective gameplay mechanics.

EDIT:

Agree with what youre saying.

Now though with new technology and what not they can try to fix what they probably couldnt do before. That and the team was American. I think if one of the Nintendo teams worked on it the series wouldnt have gone First-Person.

Nothing against Retro Studios!!! Just have to add the little bit

The new technology (Wiimote) actually improves the first person view of Metroid Prime even more. I think the reason why the project was given to Retro Studios in the first place was because they might have had more people familiar with games in the first person perspective, unlike Nintendo's studios in Japan. It was in the series best interest to give it into the hands of the guys at Retros Studios.

I didnt really mean the Wiimote by that. I mean new engines and all that good stuff.

Any game I think can work well in Third-Person. The development team just needs to do it right. Thats basically what Im saying.

@Sam Yiku
Who the F#*$ is Shigero Miyamoto??? :P Well I didnt know that my bad.

@EVERYONE ELSE
THE REASON I SAID  "If it works for zelda why cant it work with Metroid?" IS BECAUSE chasmatic12 POST!
I KNOW HOW DIFFERENT THERE ARE DAMMIT. DONT TELL ME BECAUSE OF THIS AND THAT.