I was pretty interested in Zack & Wiki:Quest for Barbaros' Treasure because I thought it looked like an interesting take on the old Lucasarts/Sierra On-Line point and click adventures but after hearing about some of the puzzles my interest has been severely dampened.
*Warning: game spoiler ahead.*
For example here is one of the "puzzles":
"At one point Zack and Charlie need ot cross a chasm. The solution quickly presents itself in the form of a tree that's been partially hacked. Tipping it over will create a makeshift bridge. When Zack approaches the weakened tree, an on-screen prompt appears in the top-right corner of the game screen: a little bald man holding a Wii remote. This signals to the player that a specific motion must be made with the Wii controller. In this case, the obviously solution is to push the remote back and forth to simulate shoving the tree over."
"The obvious, in this case, does not work, but it does serve to push players in the right direction. The shaking awakens a sleeping centipede, which then pops out from the tree to menace both Zack and his monkey pal. Using the monkey's magical transmutation abilities, it's possible to turn Charlie into a real bell that Zack can shake to transform other items. Here, after the player shakes the remote vigorously, the centipede becomes a centisaw."
"Now the players have the correct tool for the job, the game requires players to discover how to use it correctly. Holding the Wii remote like a real saw and pushing and pulling it back and forth will do the job just nicely; Zack uses the centisaw to slice the tree and create his bridge."
To me that puzzle doesn't really make much sense, at least not like the ones in the old Lucasarts/Sierra On-Line games. It seems more like a person will just try everything until they stumble on the solution (something I hate).
Other than that game there are no third party games which interest me at all on the Wii (which is great because it makes it so I don't have the urge to go out and buy one and have it sit for months on end not being played).







