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ookaze said:

It's actually a pain to read so many fallacies and illogical thinking in every single post you made in this thread.

Maths aren't your forte, aren't they?

The Wii failure rate is not a factor as it's insignificant. Insignificant of the type that is ignored. So uh, yes we can ignore it. More Wii in the market times (not plus) longer time = more insignificant value of failure.

Your one failure is insignificant faced to 30 millions consoles sold. Let's says there are 1000 Wii dead among 30 millions. If in one year you see another and Wii is at 60 millions, your 1001 Wii dead will be even more insignificant than before.

So you say it is a fact there are people that bought fewer games, and also a fact that there are people that bought more. You cite this with your anecdotal evidence. Now let me use my anecdotal evidence that you and me share: a lot of hardcore gamers from last gen are among the ones that bought very few game for their Wii, when it's not collecting dust. I see A LOT of them. Most say the Wii isn't worth anything and has no games worth it. That means most of these people buy few Wii games. Then it's a fact that only the new gamers of the expanded market that Wii brought, are buying more games than hardcore gamers of last gen. So Nintendo is really successful in expanding their audience. Isn't that amazing? It also completely contradicts your points: Nintendo is actually bringing in an expanded audience that buys more games than the hardcore. Shocking news!

The irony is that the failure rate becomes more significant as time goes by.  Every year a console is in the hands of a consumer, the likelihood of a problem goes up.  This is why many warranties (especially on electronic devices) are not lifetime ones.  Nintendo grants the buyer of a new Wii a warranty for only 12 months for this reason.  For one year, Nintendo says you will have a working console and for one year Nintendo will repair it for free if it has a problem.  Going on 2 full years on the market (this November), many warranties have already expired meaning that Wii owners will either need to pay for Nintendo to repair their Wii or buy a new one.  The increased likelihood of the Wii's hardware failing over time as well as the warranty's expiration both reinforce my belief that repurchases will only become more likely in the future.   In fact, we probably won't start seeing the full effects until the 3rd year at which point we will have well over 30 million Wiis on the market with no warranty remaining and at least a year of use.  That being the case, any Wii failure percentage we see right now will more likely be a measure of product line defects and not durability over time.

So you're arguing that the demographic least likely to buy the Wii in the first place (the so-called "hardcore") is going to have a profound effect in counterbalancing folks like you and I who buy a lot of Wii games?  In your haste to insult the viewpoint I am presenting, I don't think you've entirely thought out your own.

Next time, please attempt to present your position without being condescending and insulting.  I notice a lot of hostility in your posts and I think your arguments would greatly benefit were you to focus less on attacking the other person and more on the topic itself.