By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mike_intellivision said:
Jonathan Blow, developer of the incredible Xbox Live Arcade title Braid recently sat down with Game Focus and answered some questions. ... Jonathan also mentioned that a Wii Ware version just will not happen because of the download size of the actual game is just too large for the Wii’s internal storage, a complaint we have heard many times from many developers.

A couple of thoughts.

1. How can SE put a SimRPG with DLC on WiiWare but others have not figured out how to get the game size down.

2. I wonder how this will change if/when Nintendo opens up SD cards for play or makes some other storage solution.

3. If you parse this, you wonder if they are thinking -- Wii retail version. After all, they said no Wii Ware (not no Wii) and there is history of expanded versions making it to retail (see Geometry Wars).

Mike from Morgantown

 

Because SE are experts at compression.

 



This will only take a moment of your time. *steals your watch*