swyggi on 11 August 2008
| mike_intellivision said: Jonathan Blow, developer of the incredible Xbox Live Arcade title Braid recently sat down with Game Focus and answered some questions. ... Jonathan also mentioned that a Wii Ware version just will not happen because of the download size of the actual game is just too large for the Wii’s internal storage, a complaint we have heard many times from many developers. A couple of thoughts. 1. How can SE put a SimRPG with DLC on WiiWare but others have not figured out how to get the game size down. 2. I wonder how this will change if/when Nintendo opens up SD cards for play or makes some other storage solution. 3. If you parse this, you wonder if they are thinking -- Wii retail version. After all, they said no Wii Ware (not no Wii) and there is history of expanded versions making it to retail (see Geometry Wars). Mike from Morgantown |
Because SE are experts at compression.
This will only take a moment of your time. *steals your watch*







