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@kn

All your points are spot on imo, completely agree.

I enjoyed my second playthrough of the demo much more because I knew how the inventory worked and how to get rid of the big robots with the big hammers quickly. Needless to say, I performed much better and more fluidly as well. I died only once in my whole second playthrough but I think 5-6 times in my first playthrough.

I also liked that you can now skip the cutscenes (apparently this was not in the preview code).

So basically, once you get the controls intuitively and get used to hitting the LB for camera center, I found myself increasingly looking forward to the next wave of enemies. You know, that Diablo feeling of whats around the corner and what huge hammer/sword/armour/gun was I going to get next.