| disolitude said: Here are some games that I think should come out only once per videogame system cycle and my reasoning why.
Ridge Racer/Wipeout - The gameplay for these games has been pretty much solidified during ps1 era and all the new games since just update the graphics, tracks and tunes... Don't get me wrong, these games still rock but there really is no need to make it more than once every gen.
Soul Calubur/ Virtua Fighter/ Tekken/DOA - Back when 3D fighting games were new and fresh it was cool to see tekken and virtua fighter series 2-3 times every generation. However those times have passed and these days it seems hard for devs to come up with new radical features for these games. Just take a look at DOA4, VF5 and now Soul Cal 4 and compare them to their predecessors...not much has changed. I think one of these games every gen would be enough in order for devs to collect their ideas and deliver something new every gen.
Mario Kart - same game for the last 3 gens. Improved visuals, and new control scheme (in Wiis case) should only be updated once per gen.
Tomb Raider - Its getting hard to tell when these games are being ported from PS2, updated for PS360, or designed for the Wii. Seems like the series is all over the place in terms of quality and quantity. One epicly amazing game per gen would fix this and give the series the credibility it once had.
Anyone else care to give their 2 cents on this? What games should be done only once per gen? |
^thats a pretty good list.
although i would add flagship titles for all 3 formats.
...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...
PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk
really miss the VGCHARTZ of 2008 - 2013...







