And that actually puts you in a very vocal minority, HB. You see, to most consumers (ie. the ones who don't go online and complain about games), the Wii is "good enough". They don't see enough of a difference to justify investing in one of the HD Twins, particularly when neither has anything even remotely like the Wii Remote.
The consumer is king. This is why gameplay, not graphics, are what sell games. It doesn't matter what artistic ambitions the developer has, if the vast majority of your customer base doesn't want it, you can't make a business out of it. This isn't because the customers are "stupid" or "unrefined", it's because what you've come up with just does not appeal on some crucial level. And what the majority of people want from games is to have fun, not to experience "art".
You know, you see this happen in almost every industry eventually. The majority are satisfied with "good enough", a handful of elitists want "better", the developers pander to the elitists, the majority are alienated, and somebody comes in with something that's "good enough" but delivers something else that the majority actually appreciate, and the elitists all complain about that "good enough" product not being good enough for them in spite of that new "something else". I've seen it happen everywhere: journalism, video games, movies, television, even novels. It just keeps happening every time the elitists are listened to instead of the majority.
Sky Render - Sanity is for the weak.








