FaithRaven said:
The "sophisticated" games were always awful in multiplayer though.
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Quoted for truth...Manuelf might be off the ball a little bit, but I've learned that the more complicated a game is, the worse it is for multiplayer - roughly speaking.
I think that's one reason nobody wants any part of Metroid Prime 2's multiplayer. I played around in it on my own a little and it seems fine...but learning how to lock-on, use the morph ball, etc. adds a layer of complexity to the standard FPS formula which is already complicated enough.
So the game is fine if I'm playing it, but if I try to introduce it to three friends who have never played a Metroid Prime game before, it's going to be no fun because they can't figure out WTH they're doing.







