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This is the reason that UBISoft idiot said the Wii couldn't do specular-mapping when it is quite clear that even the GC was able to this (RE4 had tons of it). When you look at UBISoft's GC offerings, most, if not ALL were PS2 ports that were ported up with minimal benefit. Beyond Good and Evil is the only one I'm aware of, and no version had spec-maps. So he basically based his judgment of Wii's capabilities by numbers on a sheet instead of REAL performance, and had no experience of REAL performance with Nintendo's hardware.