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Kenny said:

You know, considering Kurakasa was threatened with a permaban on the next offence the last time he was banned, I'm really surprised sqrl only gave him one month for restarting his trolling immediately after getting unbanned.

 

Kurakasa would just make an alternate account. Members hardly ever serve bans. If Kurakasa was perma-banned making a new account would not be ban dodging. Perma-ban is account deletion.

OT: Seeing the more complete data comparing the consoles it appears the Wii is double the power and specs of the XBox.

Some GameCube, Wii and Xbox specs:

GameCube CPU: 
485 MHZ (I had this at a lower number, wonder why... Thanks HappySqurriel!)
1.3 GB/s peak bandwidth
64 KB L1 Cache
256 KB L2 Cache

Wii CPU:
729 MHZ
1.9 GB/s peak bandwidth
128 KB L1 Cache
256 KB L2 Cache

Xbox CPU:
733 MHZ
1.0 GB/s peak bandwidth
32 KB L1 Cache
128 KB L2 Cache


GameCube FSB:
162 MHZ

Wii FSB:
243 mhz (?)

Xbox FSB:
133 MHZ


Gamecube Memory:
43 MB total GC of which:
24 MB 1T-SRAM GC (same as on the Wii)

Wii Memory:
64 MB DDR3 400 MHZ? (Twice as fast as the Xbox DDR memory or more)
24 MB 1T-SRAM 10 ns (faster than the Xbox DDR, lower latency)
3 MB Texture Memory
512 MB SD flash memory (can be accessed for buffer purposes(?))

Xbox Memory:
64 MB DDR RAM 200 (?) MHZ 30 ns
8GB HDD


GameCube GPU:
162 MHZ
1 MB texture cache

Wii GPU:
243 MHZ
9.0 gb/s bus

Xbox GPU:
233 MHZ Xbox
6.4 gb/s bus
256KB texture cache (?)