| Loud_Hot_White_Box said:
While Kotaku are a bunch of huge huge 360 fanboys, I still think attach ratio is important if you are trying to show whether 3rd party games sell well on a platform. Of course, attach rate isn't the only metric of success (evidenced by your PS2/GC example.) |
Attach rate is meaningless when compared to raw sales. If there were 5 Console Xs in existence, and every game had a 100% attach rate would it be worth it to develop for the platform? No, of course not. Looking at the attach rate of specific titles in a similar genre can help guage a few different things. The numbers would need to be analyzed into oblivion of course, but it could mean something. When you blend every genre without factoring in budget, advertising, and a host of other figures as well you get a meaningless number that can be used by fanboys to insult a console and nothing more.







