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.:Dark Prince:. said:
badgenome said:
Riachu said:
.:Dark Prince:. said:
Thousand Year Stories could have been so much better if they weren't just plain text. I hate them just as much as i hate reading a book.

Actually, it's best if they stay text since the Thousand Year Dreams wouldn't be as emotionally gripping if they were cutscenes.  It would just be filler that doesn't affect the main story much.

 

I totally agree. The presentation was rather ingenious; I think the way they employed sound effects, background, text manipulation, and what have you, all conveyed the concepts much better than a simple cutscene would have while still allowing the player a degree of interpretation similar to that which one has when reading a novel. Much, much more affecting this way.

 


Yes but when your native language isn't included in the disc it can get way too tiring.

Oh. Yeah, I can see how that would suck.

@Xen: In Lost Odyssey, Kaim is a 1000 year old wanderer. Kiyoshi Shigematsu wrote about 35-40 short stories about Kaim's experiences with the people he's met over his long life, and over the course of the game, you'll unlock them as he is reminded of them. The stories were sold in book form in Japan as "A Thousand Years of Dreams."