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Developers will proably hate having to adjust to the wiimote but at the same time I think they'll enjoy the lower overheads a Wii project entails. I'd say the average dev probably finds the Wii a bitter-sweet experience but once they've trained up their people on Wii development and figured out how to cater to the Wii crowd I think the sweet will all but completely replace the bitter.



Hus said:

Grow up and stop trolling.