HappySqurriel on 08 August 2008
| Tuulikk said: Some GameCube, Wii and Xbox specs: GameCube CPU: 243 MHZ 1.3 GB/s peak bandwidth 64 KB L1 Cache 256 KB L2 Cache Wii CPU: 729 MHZ 1.9 GB/s peak bandwidth 128 KB L1 Cache 256 KB L2 Cache Xbox CPU: 733 MHZ 1.0 GB/s peak bandwidth 32 KB L1 Cache 128 KB L2 Cache GameCube FSB: 162 MHZ Wii FSB: 243 mhz (?) Xbox FSB: 133 MHZ Gamecube Memory: 43 MB total GC of which: 24 MB 1T-SRAM GC (same as on the Wii) Wii Memory: 64 MB DDR3 400 MHZ? (Twice as fast as the Xbox DDR memory or more) 24 MB 1T-SRAM 10 ns (faster than the Xbox DDR, lower latency) 3 MB Texture Memory 512 MB SD flash memory (can be accessed for buffer purposes(?)) Xbox Memory: 64 MB DDR RAM 200 (?) MHZ 30 ns 8GB HDD GameCube GPU: 162 MHZ 1 MB texture cache Wii GPU: 243 MHZ 9.0 gb/s bus Xbox GPU: 233 MHZ Xbox 6.4 gb/s bus 256KB texture cache (?) My own personal list. All specifications are not fully confirmed by me against more sources and I will continue to fill in and change the list when i feel like it. Various places I used to find information: Wikipedia http://neonblue2.blogspot.com/2007/12/power-of-wii.html And other places I cant remember. There is so much more to it, and I really really think Wii can do much more then Xbox, but it is up to developers and Publishers to use the power. |
Your Gamecube specs are way off ...
http://en.wikipedia.org/wiki/Gamecube







