disolitude said:
Besides there is only so many textures ps3 can process at "higher res" before things start to chug since the memory is limited and graphics processor is limited as well. I don't see much coming of this new "wow bluray has more room...lets magnify the textures" developer discovery...
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Of course you can't see if the textures are that much higher res on a SDTV, but since IGN said that there was a notable difference, shouldn't we assume that it does look better since the majority of people developing/trying the game agree that it looks better?
"The water effects look much slicker, as do many of the environments as they are slowly submerged in water"
So even though the PS3 can "only proces so many textures at higher res before things start to chug" and the game still looks better on the PS3, doesn't that just mean that MS put too much RAM in the 360, since they clearly have no use for it? (I know RAM can be used for other things obviosly, but I give stupid answers to stupid statements).







