DMeisterJ said:
I didn't really want to get into a point-by-point argument but here goes. 1. I wasn't saying that the game wasn't advertised or that the name didn't speak for itself, but you (and Godot) act as if the game will be released and no advertising will follow it. If they're aiming for the "everyone" crowd, then obviously, it will be advertised to everyone. 2. And the goal of LBP is harder than bowling? It's a simple go from point A to point B using tools/environment. The goal is pretty easy. The level may not be that easy, but that's not what we're talking about. 3. You've proved my point. Wii Sports, a game that is much smaller in scope than LBP does fine without online. I'd hardly imagine 60 stages could be not interesting in the same fashion that five sports games without online is not interesting also. If Wii Sports is fine without online, than so will LBP be. 4. Resorting to fanboys of a console to make a point? You're better than that. 5. Exactly. I like both too, so it's a non-issue. |
But you hear the name Wii Sports and you know what the game is about. You turn it on and you know what to do. I really want LBP and I may convince a friend to buy it, but calling game where creation is the main focus as accesible as Wii Sports is a bit of a stretch.
"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."
Canby - The Phantom Tollbooth







