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colonelstubbs said:
I swear somebody told me the Gamecube was more powerful than the xbox....obviously they were incorrect

 

Yeah, I know those Factor 5 guys were idiots ... All they ever did was produce one of the most graphically impressive games of the previous generation on the Gamecube at launch, and then surpass the visual quality of that game when they created its sequel.

One thing a lot of people don't really understand is that a lot of the graphical "advantage" of the XBox was that the Gamecube's TEV unit was poorly understood by most developers. At its core the TEV unit is very similar to pixel combiners which were used in GPUs prior to the move towards pixel and vertex shaders ... The primary reason why people moved towards shaders over pixel combiners was that few developers used the pixel combiners (and other GPU features) because they were GPU dependant not that they were not powerful; there were dramatic differences between the ways ATI and nVidia handled this type of hardware, and the way each of them handled the features could change from each generation of card to the next.

Factor 5 was one of the few developers who really took advantage of the TEV, and the Star Wars: Rogue Squadren games were beautiful because of it.