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Xen said:
sc94597 said:
HappySqurriel said:

I don't think many Wii owners wanted/expected much support from id anyways ...

For nearly a decade you could describe id as a game engine developer, and most of their games are tech-demos of what their engine can do. Now, the Wii is (probably) powerful enough to run the Doom 3 engine, and consumers and developers already know what that engine is capable of, so they have little reason to develop a game for the Wii.

Didn't the original xbox run it doom 3, and I'm assuming with the Doom 3 engine? I'm sure that makes it definite that the WIi could run it as well. I do agree though. I wasn't expecting much from them or a company like epic on the Wii. They basically revolve around high level graphics.

 

No, the Wii can't do the same - it's weaker than the original XB... have you seen Far Cry on the box, by the way?

 

Farcry

 

I think it runs at 30fps.

THe lighting/shadows are impressive for an xbox game I guess, but the low polygon counts and bad textures are far worse than some of wii games.

PC version in comparison

Now lets look at some Wii games.

Now Notice the better Lightin, Shaders, and Higher Polygon Count in Super Mario Galaxy compared to the Xbox version of Farcry. It is even comparable to the PC version. All this at 60fps.

Metroid Prime 3 is another example.

Mostly the same differences.This game also runs at 60fps.

I could go on, but it would be pointless. I could also get into technical details on the hardware about each system, but I don't really wish too, unless you wish me too.