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I dont know if I would go as far as to say 3x GC. Becuase, really nothing to me looked better than RE4. Now, it is one of the best looking games on the Wii. But the light reflections look very good, the question here is do they look good when your playing. Becuase I have seen stuff like that that looks so beautiful when shown in videos, but when you 'interact' it just looks wonky. Now I'm not saying that is the case, because I doubt it is. It looks very good, especially for the Wii. It looks really intresting, but if it costs over 20$ it's WAAAY too expensive for what I pay for games like that. I perfer my relaxation games to be free, or cheap. (under 10$)

This game does look really nice for the Wii. But one thing I would like to point out, I see 2 render methods going on there, and almost all of it is one of them, and that makes me wonder. A good example of a game using 2 render methods is look at Heavenly Sword. The game itself looks really good for what it is, but the 'closeup' 'real time cutscene' looks AMAZING. I noticed that 'effect' on that video. It seems like almost everything on that video is the 'real time cutscene' becuase most of the scenes with the 'scuba guy' didnt look as good as the ones without him. Then some of them looked amazing compared to others. That graphical in-consistancy, makes me think there are at least, 2 render methods for the game. Which makes me think that the 'actual' game dont look as good as you might think.

 


I'd say it looks 50% GC. 



PSN ID: Kwaad


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