| DKII said: Zelda has calibration. You press (-) or (+) until the bar on the screen is the same size as the actual sensor bar, and that (alone with the 4:3/16:9 setting) will tell the game the "exact" dimensions of your TV and allow for better pointing. I put "exact" in quotes because it's just an eyeball-shot of how close the on-screen bar is to the real sensor bar, but it's pretty good and I'm surprised all games don't do something like that. |
Okay that gives me hope for future games. Seriously I mush have messed up my hookup cause the onscreen pointer is sooo off on my TV. My roommates didn't seem to care though and had a blast when I got my Wii. My friends girlfriend is sore still from playing the Wii, and that was 2 days ago. I am praying for calibration for Metroid.







