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DKII said:
Zelda has calibration. You press (-) or (+) until the bar on the screen is the same size as the actual sensor bar, and that (alone with the 4:3/16:9 setting) will tell the game the "exact" dimensions of your TV and allow for better pointing. I put "exact" in quotes because it's just an eyeball-shot of how close the on-screen bar is to the real sensor bar, but it's pretty good and I'm surprised all games don't do something like that.

Okay that gives me hope for future games. Seriously I mush have messed up my hookup cause the onscreen pointer is sooo off on my TV. My roommates didn't seem to care though and had a blast when I got my Wii. My friends girlfriend is sore still from playing the Wii, and that was 2 days ago. I am praying for calibration for Metroid.