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De85 said:
naznatips said:
De85 said:

@ naznatips

If they don't care about how much money they lose over at MS then nothing they do is ever a risk so your point is moot.

 

@ Pristine20

The research involved about 20 seconds on Wikipedia, but I see where you're coming from. As for your second point, what great games are you thinking of that didn't sell well due to saturation? I can only think of the Orange Box, and that because most of its content has been available for awhile already on PC.

 

You don't understand, the resource they are risking isn't money it's support and time. They need to get as much consumer support in as little time as possible. The way to do that is by publishing the most generic mainstream games you can possibly get.

 

I understand perfectly.  Mistwalker was formed in 2004, and didn't release a game until 2007.  It sure sounds like they're trying to push as much stuff in as little time as possible.


Oh come on it doesn't take a genius to see how long it takes developers to make their first HD console game.  Even worse it was the studio's first game, and they were making two games at once.  They got 2 games out in 3 years.  That's pretty impressive for HD development.