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The polygonal and texture detail on the Zombies seems lower in Dead Rising but I suspect that has to do with them targeting 100 Zombies on screen compared to the 10 (or so) you see on screen in Resident Evil 4. When it comes to the environments it looks like Dead Rising has crisper cleaner (less muddy) textures, may be a little more populated with objects, and the environments are far larger and (I assume) more seemless.

Ultimately, I would say that Dead Rising is (probably) a much more demanding game to run on the Wii, but the character models (and grey-brown color palate) of Resident Evil 4 make it look more "Realistic" ...