Kyros on 06 August 2008
I would offer a sensible estimate of $10.
LOL. I think we have a pretty good estimate of what developers and publishers make.
For a normal (non-exclusive, supported) game its ~38$ per game for the publisher and less for the development team.
A sony boss said a typical high-budget game takes 20-30m to develop and needs 1m sales to break even. MGS4 was more expensive to develop but it has already almost 3m sales. Besides I doubt that they needed to pay the normal 10$ tax to Sony. So Onimusha is delusional. And 10$ is a joke.







