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DKII said:
Just treat it like a mouse instead of a pointer and it works fine.

I totally understand the idea of treating the Wiimote like a mouse instead of a pointer which is fine. I wouldn't say that 2 analogue sticks provide better accuracy. We are just more accustomed to it I think. However the sensor bar can provide a center point and Benkenobi mentioned that some games do use calibration. I would like to know what games he is talking about. That would provide hope that pinpoint accuracy is possible in the future. I don't see why some type of calibration program can't fix this issue. Nintendo could easily write a calibration program and share it with its developers.