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Here are rough numbers for a good quality successful console game from last generation.  Remember that successful games are generally very polished and high quality.

  • Development Costs: ~$2.5 million for a modest game with a modest team size
    • About $1.5 million in salary
    • About $0.3 million in equip
    • About $0.75 million for overhead
  • Cost of Goods
    • $3 million
  • Marketing
    • $0.5 million at the cheapest
    • Usually $2-5 million
    • Marketing Development funds are usually 6% of the wholesale price
  • Total: ~$6-11 million
I don't really remember where I put all my numbers, but I *think* developers make anywhere from $5-10 per copy sold (though that's a guess from a fuzzy memory).  Could be off, but too tired at the moment to bother looking (I should stop reading the forums at 3AM).