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I assume that they figured out, finally, that it's much easier to develop for the harder platform first, then port to the easy one. It's kinda like when you put your sheets on your bed. Start with the farthest corner, end with the easy one. That way you have to work less.

I'm pretty sure I've seen another company make a similar claim.

I can't see any other plausible reason for the move. I suppose a childish and fanboyistic claim is inevitable though.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.