On a somewhat related note ...
Years ago, I remember reading an interview with Miyamoto where he discussed how the N64 and Gamecube controllers came to be the way they were designed. Miyamoto (essentially) said that he first thinks of games he would like to make and how he would like these games to play, and then he designs the controller in order to make these games possible. To a certain extent, this is why the games he created for these systems seem so perfectly matched to the controller.
Until Miyamoto (and other designers) have run out of ideas on how to take advantage of the Wiimote, Nunchuck, Wii Fit Balance Board, and the Wii MotionPlus I don’t think they will be all that focused on creating new peripherals.







