Leetgeek said:
Indeed re4 was a great looking game but.... They would need to do a lot more then just lower texture rez to make this work on Wii. There would need to be a serious poly count drop as well. |
Not necessarily. Have you heard of normal mapping (also see bump mapping)?
Here is the model for Ada Wong, ripped from the PC version of Resident Evil 4 and loaded into Poser as an .OBJ file. Notice how blocky the model is. This model ends up looking as smooth as it does in-game thanks to bump maps, which are essentially greyscale bitmaps with height data. When we consider that the Wii is running at a much lower resolution than the HD consoles, I'm confident that RE5 will be possible on it.
WHERE IS MY KORORINPA 3







