The 2 tables represent both the original and the alternative analysis assumptions.
Table 1: Original Analysis Assumptions
Original Analysis Assumptions |
||||||||
|
FY End Jun 08 |
Forecast FY End Jun 09 |
||||||
Revenue |
|
|
|
|
|
|
|
|
Zune+ |
|
|
1,612 |
Breakdown is assumed |
|
|
1,902 |
18% Increase, same as last year |
Windows Mobile |
|
|
744 |
but total is MSFT number |
|
|
878 |
|
Console |
8.7 |
300 |
2,610 |
|
12.0 |
230 |
2,760 |
|
Games |
65 |
30 |
1,958 |
|
90 |
30 |
2,700 |
|
Accessories |
31 |
25 |
783 |
|
43 |
25 |
1,080 |
|
Live |
|
|
380 |
|
|
|
581 |
|
PC Games + Variance |
|
|
54 |
|
|
|
62 |
Slight increase, same as last year |
|
|
|
|
|
|
|
|
|
Total |
|
|
8,141 |
MSFT number |
|
|
9,963 |
|
|
|
|
|
|
|
|
|
|
Gross Margin |
|
|
|
|
|
|
|
|
Zune+ |
|
|
661 |
|
|
|
780 |
|
Windows Mobile |
|
|
305 |
|
|
|
360 |
|
Console |
|
|
653 |
|
12.0 |
5 |
60 |
|
Games |
|
|
1,305 |
|
90 |
20 |
1,800 |
|
Accessories |
|
|
282 |
|
43 |
9 |
389 |
|
Live |
|
|
285 |
|
|
|
436 |
|
PC Games + Variance |
|
|
33 |
|
|
|
38 |
|
|
|
|
|
|
|
|
|
|
Subtotal |
|
|
3,524 |
|
|
|
|
|
Variance |
|
|
45 |
|
|
|
|
|
Total Gross Margin |
|
|
3,569 |
MSFT number |
|
|
3,863 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less |
|
|
|
|
|
|
|
|
Expenses |
|
|
|
|
|
|
|
|
Headcount, Other, etc. |
|
|
302 |
|
|
|
422 |
40% increase, same as last year |
Sales & Marketing |
|
|
1,256 |
MSFT number |
|
|
1,356 |
8% increase, same as last year |
R&D |
|
|
1,586 |
MSFT number |
|
|
1,871 |
18% increase, same as last year |
|
|
|
|
|
|
|
|
|
Total Income/Loss |
|
|
426 |
MSFT number |
|
|
213 |
|
|
|
|
|
|
|
|
|
|