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The pixeljunk games are a continuation of the excellent work Dylan Cuthbert has been UNknown for over the last 15 years.

Dude made Starfox and Starfox 2, part of the technology he developed together with Gilles Godard was used for Mario64, he went on to Sony and developed tech for Ape Escape and Gran Turismo, made the ducky and city demos for PS2 and PSP and I think 5 years or so ago he started Q-Games.

Awesome dev, had lunch with him in Kyoto a couple years ago.

PS3 at this moment is a big dissapointment and Killzone2 wont change that one bit.

Apart from Killzone2 all the games that were supposed to turn the tide came and went and didnt do much for the system and one of them, the biggest exclusive they had just went multi platform.
Sony has been screwing up badly and I intend to ask em about it if my interview requests with Kaz and yoshida go trough.

That being said they did a lot of things right lately, lower the cost of manufacturing of the machine, get rid of the old(Kutaragi and Phill), kill of money eating hopeless projects like 8days etcetera.

Current managment might actually turn it around.