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My guess on the effect:

4.5 million 360s to be sold in US before price drop (extrapolated for Source's article) Spetember to December 08

$350 average sale price of 360 before (assuming About 25% arcade, 25% elite, 50% pro)

$1.575 billion revenue

Assuming $199 Arcade $299 Pro and $399 Elite

$270 average sale price after (40% Arcade, 50% Pro, 10% Elite)

5.83 million 360s need to be sold to sustain revenue

30% Approximate sales improvement needed to sustain revenue

Profit is a different and much uglier story for MS.


And yes I realize I take a lot of liberties with my estimates but feel free to show me the real numbers if you have them.



Final* Word on Game Delays:

The game will not be any better or include more content then planned. Any commnets that say so are just PR hogwash to make you feel better for having to wait.

Delays are due to lack of proper resources, skill, or adequate planning by the developer.

Do be thankful that they have enough respect for you to delay the game and maintain its intended level of quality.

*naznatips is exempt