Tetsuya said:
It can be in any country...what I was trying to say is that how many units should a game sell in a week?? any game...like is 6,000 good or bad??? 10,000 good or bad?? |
Well, 6-10K is basically better than any game could possibly hope for. Absolutely, earth-shatteringly huge. That is, for the 40th week of Hamsterz in Denmark.
Or, 6-10K is absolutely pathetic; basically the biggest flop in gaming history. For the 1st week of Super Smash Bros. Brawl in the US.
However, if you really want to know how good certain sales levels are compared to nothing, then I'd say your answer is either a light shade of brown, the number 77 or false.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.







