Tetsuya on 20 July 2007
| clandecyon said: What does it mean for a game console to fail? Any system that 1.) survives <2yrs due to low sales compared to competition (sales watchers/market confidence) 2.) does not have a sequal (loyalists) 3.) does not have a significant library of games or third party support (gamers in general) 4.) loses a company money (stock owners and company employees) can be considered a failure by their respective groups. Some systems fit ALL of these, some only a few. Usually a system has to fit at least 2 of these for most to consider it a failure. Lets look at the PS3: So far the PS3 seems to be meeting 1, 3, 4 with the potential for 2. Now 4 could be fixed if 1is overcome. 3 will only further influence 1 which will further influence both 4 and 3 which can lead to 2. 1 can be fixed if 3 is overcome but 1 influences 3 by way of self-fulfilling prophecy. 2 is a risk because of 4 and Sony's restructuring. The wild card is Blu-ray, a gimmick of the gaming device that can leverage 1 thus helping overcome 3 which helps overcome 1 which leads to overcoming 4 which ensures 2 does not happen. |
im kinda lost with your answer....can you be more specific??







