ChronotriggerJM said:
I think you have some very interesting terminology very mixed up. First off, system seller =/= mean good game. It means a game that's gotten MUCH attention and is marketed to all hell. All it has to have is a ton of people wanting to buy it. Quality means nothing. And no. Resistance had as much, if not more depth than Halo did. Secondary fires a bitch and a half to master, and if you refuse to acknowledge it's existence, then the game is second rate. The fact that is HAS a feature that you must learn set's it apart. Every gun you pick up in halo is just point and shoot. It's very easy. Very generic. That's why so many people can have a great time with it, 0 unique learning curve. All the weapons are "balanced" and all the weapons are the same to use. (- the sword or hammer of course :P) Resistance 2 is going to be "different" by having the squad based objective system in 60 man battles. And secondary fires, and classes for it's co-op, and.. well it's just unique in a bunch of ways :P We'll just leave it at that. So far from what we've seen of Killzone's multi-player, it's going to have multiple classes, and multiple sub-classes, giving you the choice to pick and mix, BAM, already more unique than halo :/ It may not be a good feature, and it may be poorly implemented, but it's different. Gears was good, but not all that unique, it was basically a "rip off" of killswitch for PS2, and added online play :P Needed this generation for sure, but the uniqueness is questionable. Halo and Gears were "hot" items because Microsoft deemed them to be :P I saw more advertisement for Gears and Halo than I think I've ever seen for any product. Maybe a little less than coke, but you get the message :D
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-Resistances antagonists are not interesting and neither is the protagonist. It's a generic cookie cutter game and quite redundant. I have no doubt that it will be more fun than the last game but it doesn't even touch Halo. Halo is a game all of its own with it's own distinct feel. Master Chief is an awesome and I doubt Resistances character could be used in any fun game outside of Resistance as a flagship character. Masterchief is was and always will be Sonys forefront protagonist mascot...a testament to 3rd party dominance on their system over their 1st and 2nd party. Halo has more interesting ranks of creatrues with their own temperments and AI. They don't all fight the same. They talk to each other and run around and change formations to try and kill you. Resistances devs are creating a bunch of creatures that just want to kill and dont have much personality. Halos does. Marcus Fenix is far more interesting than any character in KZ2 or Resistance. He also could be used as a mascot for games.
Gears of War 2 just like 1 gives great visuals and focus into your shots and delivers awesome gore. Part 2 will definitely deliver. It has more to deliver in game. In halo you can knock people off bikes and have arial wars as well as wars on the ground. It's amazing and influential and even you can admit that. If you don't it's really ignorant. I think as far as Shooters are concerned PS3 owners need to fear M.A.G. because it wont hurt 360 games, it'll definitley hurt the sales of other PS3 shooters, like Socom including hogging PSN internet usage with 256 players per map. Running themselves in circles is all Sony is doing. Without clear control of their 3rd party, they are in trouble and you know it.
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