puffy said:
Perhaps but Nintendo seems to like solid state media formats and this will definately help with their fight against piracy EDIT: The technology is only expensive because nobody has mass-produced it. Before Sony and everybody began mass-producing the blu-ray player, it cost just as much. Also, as nobody has done so, I'd really like to see where you guys are getting your numbers. Sounds like you're just pulling them out of your asses and you really haven't taken the time to know what the hell you're talking about.
Anyhow, here's some fun information about holographic storage:
(1) As it uses light instead of magnetism, electricity, etc, to store and relay its information, it is MUCH faster than current conventional storage concepts. Conventional storage has to read one bit at a time (which it may do VERY quickly, but it's still one after another after another). Holographic storage, however, can read millions of bits at once, therefore exponentially speeding things up. See, it all depends on who utilizes it first. If done right, marketed right, produced right, etc, Nintendo could set the standard behind commercial holographic data storage. That would result in THEM owning a part in all holographic storage sold in the future. And if they market and produce it right, making it practical enough for the everyday consumer, then worldwide acceptance is guaranteed. This is potentially big. This is potentially very big.
This is an interesting way to look at it and I'm sure that this high amount of storage would lend itself well to that Ultra HD I've been hearing about but that's a long way off and is Nintendo a company that would be interested in having a media standard? I would have thought they prefer keeping it an in house standard due to piracy but if there is a major amount of cash and brand name power to be made who knows what they may do.. |
I agree with the first bold.
Disagree with the second, I just don't see it coming so shortly.
Thrid bold: Nintendo is already a bigger company than Sony.
I would cite regulation, but I know you will simply ignore it.







