| TheSource said: Correct - Nintendo & Sony do the same thing. Companies try to ship slightly more than needed so the product doesn't run out. Think about it - over my figure of 30,000+ individual stores that sell videogame worldwide, for a period of 85 weeks shipping 1.45 million more than what has been sold is not that bad. 1.45 million extra/(30,000)(85) amounts to (on average) ~.568 extra Xbox 360s sitting on a store shelf for each week over estimated amount of stores. |
You would also have to subtract the RRD boxes that were unrepairable. It is well known that some people receive refurbished boxes, and fewer actually received new boxes. A very crude estimation with reported numbers would be: 11.6M boxes shipped, 30% reportedly defective in repair cycles, and MS admits a failure rate of 3% - these would be the _actual dead_ boxes - which gives us around 120'000 boxes canned (or 350'000 canned boxes total, if 30% of all sold boxes underwent the RRD cycle). So the maximum number of workable xboxes would be around 11.2M, if all were sold (which is certainly not true, since in my two local supermarkets (the 500'000lb gorillas as far as electronics is concerned), the stack of nonsold PS3's and xboxes has been equally high ever (and yes, you can walk into the store and ther are also wii's lying around..)







