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senseinobaka said:
Why is 1 million being held up as the benchmark for success? It makes no sense. DS is a third party wet-dream yet few games reach that 1 million mark and are apparently profitable becuase 3rd parties keep coming back. GoW:CoO is successful in it's own right, just not an uber volume mover.

PSP has always been an NGC-esque software desert anyway, this shouldnt suprise anyone.

 

There are 22 third-party million sellers on DS (not counting games such as Diddy Kong Racing or Mario and sonic at the Olympic games). There are 17 third-party million sellers on PSP. However, the budget of PSP games has to be higher than that of DS because is more like a N64 and PSP like a PS2.



How many cups of darkness have I drank over the years? Even I don't know...