| Aprisaiden said: hmm i think it crazy to expect the average game to cost 20 - 30 million. |
10 million.... without advertising... and Epic doesn't have to lease their own engine from themselves. Unreal engine 2 still costs 6 figures + royalties.
Unreal 3... is going to cost you quite the pretty penny. Also, since they developed the engine... they know it best, don't have to spend extra time figuring it out, don't need to call out the experts for help, and wait while epic gets back to you. (which apparently takes a while.)
Some cost more, some cost less.... 20-30 million seems like a very good baseline though. I mean the 360 and PS3 really aren't getting any of the "lower budget" games anymore outside of movie ports, those are all going to the wii.
All the more reason to go multiplatform. 10% to port the game or so... and then for 22-33 million you just need to sell 500,000 average on each console.








