Wait so let's assume 30 million budget equals 1 million shipped to break even or make a small profit. Rumours had the KZ2 budget at 42million euros. Which is about $65million. Then that would mean 2.15million shipped just to break even. That's assuming KZ2 features a standard advertising budget for a 1st party game and not a larger one.
Rumours were MGS4 had a budget of around $50million iirc. So that would mean including massive advertising it had, around 1.8million copies shipped to break even. So hey good news is MGS4 has already turned a pretty nice profit.
But 2.15million for KZ2 seems like a lot. KZ2 isn't a franchise like halo, mario, FF where 5million+ is guarnteed. It isn't even like MGS where 3/4million + is guarnteed. I mean even if KZ2 sold 3million that doesn't seem like a good return on such a massive investment.







