Zucas said:
I'll let ya go for this one due to ignorance.
Otherwise comparing this gen back to the Ps1 gen is simply stupid. What he's saying is AAA core games this generation cost millions of dollars and take lots of time to develop. So for 2-3 yrs you are pouring in money to something that generates no revenue. Too keep this going you need other projects to succeed on the market. Most of thise has been compensate by ports and "casual" games. Why? They are cheap to make, have short development time(less than a year), and sell well due to being mainstream titles.
Thus this is what keeps core titles from breaking companies. It's not saying that their core titles won't sell, just that to keep a lot of those titles going they need revenue from these other games. Especially from companies that aren't EA, Activision, and Ubisoft. |
You see, you're proving my point. As the CEO of a company, if you don't have the budget to take on a project, why would you even undertake the project in the first place? If they couldn't release a HD titel without the support of tons of casual abominaware, then they shouldn't undertake the project because its biting off more than they can chew.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







