koffieboon said:
Those seem to be sales from Nintendo of Japan towards their subsidiaries (so basically Nintendo of America and Nintendo of Europe). They aren't part of their consolidated figures. |
(note - just thinking aloud here...)
Yeah, I figure something like:
"Games developed in Japan, are manufactured in Japan - and sales/profits go through Japan"
The other amounts are 3rd-party titles, maybe sold through Nintendo? Might explain high revenue, but tiny profits?
(might represent "manufacturing" revenues in various segments?)
...
Or maybe its the other way around:
- NOA & NOE are treated like "3rd-party distributors"? - they collect the revenue, and pay NOJ for the products? Hence "inter-segment" sales?
- that might explain the high revenues, and low margins in each region?
- the 'third parties' is probably revenue collected from manufacturing by 3rd-parties - which explains why its "lowest" in Japan, and high in the US & Europe.
(when you release a DS or Wii title in Europe, you work with & pay NOE - not Nintendo Japan - so the money for production goes through them at some stage).
...
In the end - its the "sales to 3rd parties" that becomes the "Total consolidated revenue" - the other amount is just "internal transfers" between various branches of Nintendo.
What I find the most impressive about these figures:
- on revenue of approx $4bn (US), Nintendo make profit of around $1bn (US).
That's a 25% profit ratio - very, very high.
(MS also make very high profit ratios - Sony on the other hand, was aiming to lift theirs from 3% to 5% over long term - I think they got it to around 4%)
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