Mise said:
It would be a refreshing change, though. Instead of playing as a roided-up super soldier version of Arnold Schwarzenegger or even an almost-human fighter with haxx0r combat gear, you could play as an somewhat above-average soldier with human strengths and weaknesses. Add a need for tactics, planning, wounding and other assorted stuff and you have a somewhat realistic, "thinking mans" FPS - not exactly the easiest thing to design and program, probably wouldn't sell much, but I'd sure as hell play it. Soundless weapons would instill quite a bit of paranoia in the players. I like it. :p |
Well, I've got some good news for you. You can download this for free, assuming you haven't played it since its 2002 release.
It sounds nice in theory to play as an average Joe on a real battlefield, and in fairness it's not that bad of a game, but America's Army just isn't as much fun (to me) as other FPSs simply because it is realistic, and lots of others agree. As an aside, it does meet your criteria of being a more cerebral game than most, although the necessity for team tactics means that once someone plays Rambo your whole team suffers.







