noname2200 said:
Realism can be no fun. No respawning, no regenrating health, no more run-and-gunning, no more running at a constant 20 mph...and if adding too much realism detracts from the fun experience, then realism must go.
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It would be a refreshing change, though.
Instead of playing as a roided-up super soldier version of Arnold Schwarzenegger or even an almost-human fighter with haxx0r combat gear, you could play as an somewhat above-average soldier with human strengths and weaknesses. Add a need for tactics, planning, wounding and other assorted stuff and you have a somewhat realistic, "thinking mans" FPS - not exactly the easiest thing to design and program, probably wouldn't sell much, but I'd sure as hell play it.
Soundless weapons would instill quite a bit of paranoia in the players. I like it. :p
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